Touch Controllers Device ID is not neatly formatted in Device Issues.Reply reply UnknownSquid For ideal tracking ultimately its the case that your avatar needs to match your real life proportions (limb/torso/armspan length ratios, not exact size) as closely as possible. This will solve any issues you have in the future about this. note This is for the hybrid tracking/non-steamVR Users that have issues using Space Drag, Enabling should allow these users to use it without issue. Look up a video on how to use playspace mover in vrchat.Added option in Settings to Allow motion while in uncalibrated playspace.Thanks to for bringing it to our attention and creating fix.Note: This is a work-around forcing the tracking universe to be "standing" on our end, it will change in the Future.Added option in Settings to Enable better Support for OpenXR.Locomotion animations can be disabled in Av3.0 avatars during the avatar creation process (most. If you have other Types of Dongles, and would like to run some tests to see if we can uniquely identify those as well please reach out. Normal locomotion animations will act on your root position, causing the funny 'walking with arms above the head' on the ground if youve playspace moved as it moves your avatar back to its root position for the animation.Im not sure whats going on, I tried changing bindings, ect. you can still do floor offset but space drag does not work anymore. I am switching to Index shortly and was hoping that someone out there knows the controller button mask numbers for index. We Currently Recognize 2 unique types of dongles headset and Tundra, all other dongles are seen as standard dongle These are tested to include HTC's and converted steam controller dongles. Playspace mover not working Motion drag is no longer working. Ive gotten accustomed to using Play Space Mover (Not OVR Advanced setting space drag) over the past 2 years on my Rift.this tab Displays the Amount of SteamVR dongles you have and in-use, as well as to what dongle the Controller/Tracker Is Bound to.In SteamVR tab There is now a "Device Information" tab.
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